Frank Herbert's Dune - Arrakis - Culture and Costume Design
Spice workers on a harvester in the desert.
The Stillsuit is the basic garment on Arrakis. Water is so scarce, the body's refuse and sweat is recycled as drinking water. The Stillsuit is necessary for survival, and therefore utilitarian.
People of Arrakis, particularly the Fremen, use brilliantly dyed Macrame as a sign of their home seige (village) and their accomplishments. The Fremen Stowaway wears a macrame tie on his shroud that details his warrior past capturing infant worms, while the Medic wears a scarf denoting his home seige. As dyes are imported from off-world, they are expensive and used sparingly.
The Gunner - younger and therefore more of a risk-taker - is dressed both for function and young aesthetic on Arrakis. His lowrider chaps, although not meant to be worn so low, keep the sands from eating away at his stillsuit when he surfs the dunes on his knees. His main task is to blast open the Spice reservoirs, and distract the worms while the harvester is lifted out of danger.
Dune Marvelous Designer Stillsuit Pattern (WIP)
Includes: Sealed stillsuit with hood, gloves, and spats, and chest harness.
Touvor - Northern Highlands - Culture Design
Inspired by Norwegian garments, contemporary fashion, and African headdress.
Touvor Marvelous Design Patterning - minus final textures
Adal Harrem - Mediterranean Coast - Cultural Design: Oracle
Inspired by contemporary fashion, pheasant feathers, and moths.
Pirate Sisters
Captain Lou - claims to be the oldest child of Black Beard; fondly twists the ends of her hair together with dynamite fuse line.