Snow White

Decided to work on lighting on a subject that is applicable to a wide range of design opportunities: entertainment design, theatre, film, video games, animation. I think with these goals in mind, I was successful.

Snow White, the final piece

Snow White, the final piece

My original goal was to draw Snow White in the original setting of the legend: Germany, 1550s. Although I got the basics, I'm not happy to call it "historically accurate". Perhaps it's my line-driven illustrative style, but the final work feels too flat to garner that title. 

Color process of the bust.

Color process of the bust.

Color process of the berbeh ernimerls. 

Color process of the berbeh ernimerls. 

The animals were a portion of the piece I was worried about completing. I don't usually draw animals, but in many ways I think they're the most successful part of the illustration! I'm very proud, and looking forward to the next set of critters!

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Perhaps the most difficult part, though, was figuring out the ground line. What a trial! When large flat (meaning detail-less) skirts are involved, I always have trouble making my work dynamic. They're a pain in the butt. But I think my persistence paid off in spades. This is a technique I see myself using on many illustrations to come!